{1} Active Tickets (290 matches)

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Ticket Summary Component Version Milestone Type Owner Status Created
#330 server confused by client join/part in multiplayer lobby core maxr 0.2.6 0.2.9 defect alzi assigned 10/24/2009
#363 multiplayer loading singleplayer game net maxr 0.2.6 0.2.9 defect alzi new 11/16/2009
#835 Multiplayer crash (2) Host and Client crash (loaded new saved match) core maxr svn multiplayer defect somebody new 02/15/2014
#829 Game crashes sometimes after destroying a unit core maxr svn singleplayer defect somebody new 02/06/2014
#245 fix long movejobs net maxr 0.2.5 0.2.9 defect somebody new 08/09/2009
#274 Engineer path behavior with water platforms core maxr svn 0.2.9 defect eiko new 09/10/2009
#777 Transfer to disabled unit core maxr 0.2.8 0.2.9 defect somebody new 07/11/2013
#808 new turn -> storage finished -> differences (bug) core maxr svn 0.2.9 defect somebody new 08/01/2013
#824 MAXR crashes with "unable to write to maxr.log" on Windows with user having non ascii character in his username init maxr svn 0.2.9 defect Eiko new 01/11/2014
#399 The ressource distribution algorithm isn't well-balanced core maxr svn 0.2.9 enhancement somebody new 01/31/2010
#787 separate game_ev-msg from chat-msg core maxr svn 0.3.x defect alzi assigned 07/16/2013
#481 crash when exiting game core maxr 0.2.7 multiplayer defect alzi assigned 01/22/2012
#546 Defeat event not working on client: Map not revealed, sync crashed client core maxr svn multiplayer defect somebody new 03/16/2012
#612 Missing nodes in lang_slv.xml data maxr svn multiplayer defect miko new 06/25/2012
#648 Construction dialogs crash on OSX core maxr 0.2.8 multiplayer defect Toranaga new 09/02/2012
#649 enemy want select my maa ⇒ his client crashed core maxr svn multiplayer defect somebody new 09/05/2012
#769 factory build bugs during it is disabled (1) core maxr svn multiplayer defect somebody new 07/11/2013
#793 performance trouble with SVN 3352 (2) core maxr svn multiplayer defect somebody new 07/19/2013
#726 Automove after loading a game core maxr 0.2.8 multiplayer enhancement somebody new 06/13/2013
#7 randomize sentry fire order at turn start core enhancement somebody new 02/09/2009
#464 Automatic Crashreport Upload website defect beko assigned 12/04/2011
#493 [OSX] MAXR.app crash on MacBook with Core 2 Duo CPU, OSX 10.5 core maxr 0.2.7 defect Toranaga new 01/27/2012
#713 Download of own (saved) maps website wrl editor defect beko assigned 05/31/2013
#718 Rel. 0.2.8 > Rev. 3413: Can't go back previous menu on "Choose Clan" screen, multiplayer-hosting core maxr 0.2.8 defect somebody new 06/01/2013
#813 Lost Sentry mode after save/load game core maxr svn defect somebody new 10/11/2013
#820 Load game button inactive: Can't load savegame via Save/Load screen during existing singleplayer game core maxr svn defect somebody new 10/15/2013
#699 login ⇒ redirect to the start-page website enhancement beko new 05/17/2013
#49 "Path"-building units lose orders upon reloading of saved game. (SVN 2004) core maxr svn 0.2.9 defect alzi new 02/20/2009
#194 mve player (intro) doesn't honor sound enabled=no core 0.2.9 defect somebody new 06/12/2009
#318 Ecospheres: "Game End at 100 Points" not ending game at 100 points core maxr svn 0.2.9 defect somebody new 10/19/2009
#337 mouse cursor updates missing core maxr svn 0.2.9 defect alzi assigned 10/25/2009
#500 no sentry fire for planes core maxr svn 0.2.9 defect somebody new 01/31/2012
#509 Server reconnet fails often net maxr svn 0.2.9 defect alzi assigned 02/11/2012
#522 Unit frozen core maxr svn 0.2.9 defect somebody new 02/19/2012
#524 locking enemy units core maxr svn 0.2.9 defect somebody reopened 02/21/2012
#526 cant move Repair Unit after repairing other unit core maxr svn 0.2.9 defect somebody new 02/21/2012
#538 autofire bug core maxr 0.2.7 0.2.9 defect eiko assigned 03/10/2012
#545 Wrong Starting Point, when not possible to land. core maxr svn 0.2.9 defect somebody new 03/12/2012
#642 resinstaller during install routine 0.2.8. not working core maxr 0.2.8 0.2.9 defect somebody new 08/22/2012
#786 researchFinished not working after reload a game core maxr svn 0.2.9 defect somebody new 07/14/2013
#790 you can join a game even if you are defeated core maxr svn 0.2.9 defect somebody reopened 07/17/2013
#796 add torpedo-missile (instead of using the normal one) core maxr 0.2.8 0.2.9 defect somebody new 07/19/2013
#845 hotseat - defeated player -> apphang core maxr svn 0.2.9 defect somebody new 03/19/2014
#863 Mac: Some files (e.g. Net.log) are stored on the user's desktop core maxr 0.2.8 0.2.9 defect Toranaga new 05/20/2014
#195 implement "/players on" for landing zone selection core 0.2.9 enhancement somebody new 06/12/2009
#339 Server message displaying upcoming victory during ecoshphere play core maxr 0.2.6 0.2.9 enhancement somebody new 10/25/2009
#778 wrong (new-)game-sounds if $source an old installed game core res svn 0.2.9 enhancement eiko new 07/12/2013
#783 dithering (3) - multi-direction for air-plains (and 2px) core maxr svn 0.2.9 enhancement somebody new 07/14/2013
#794 attack out-of-range pointer has wrong color (resi) core res svn 0.2.9 enhancement eiko new 07/19/2013
#795 improve the unit-info contrast data maxr svn 0.2.9 enhancement nonsinn new 07/19/2013
#460 Startcredits manuell eingeben core maxr svn 0.2.9 not original somebody new 11/23/2011
#679 original [random] wav not used core res 0.8 0.2.9 not original somebody new 02/10/2013
#708 individual load/activate sounds core 0.2.9 not original somebody new 05/30/2013
#781 dithering (1) - missing for ground units on water core maxr 0.2.8 0.2.9 not original somebody new 07/14/2013
#782 dithering (2) - drawn frames for vehicles won't dithering core maxr svn 0.2.9 not original somebody new 07/14/2013
#805 follow unit to attack core 0.2.9 not original somebody new 07/30/2013
#846 selected units group attack order vs enemy core maxr svn 0.2.9 not original somebody new 03/24/2014
#847 group movement after attacking an enemy unit core maxr svn 0.2.9 not original somebody new 03/24/2014
#47 Implement unit grouping core 0.3.0 defect somebody new 02/20/2009
#376 Probleme mit der Gruppenauswahl core maxr 0.2.6 0.3.0 defect somebody new 01/13/2010
#475 Round based game: not original end turn behaviour core maxr 0.2.7 0.3.0 defect somebody new 01/03/2012
#9 improve defeat event core 0.3.0 enhancement somebody new 02/09/2009
#282 write mapeditor to maxr website 0.3.0 enhancement beko assigned 09/15/2009
#447 Angriffsfunktion: "nächste Runde" & allgemeines core maxr svn 0.3.0 not original somebody new 08/31/2011
#35 Add load button to the ingame Files menu core 0.3.0 task alzi new 02/09/2009
#242 Path finding should make preferably a straight line and not first vertical/horizontal and then diagonal. core maxr svn 0.3.0 task somebody new 07/28/2009
#687 Movement of airplanes core maxr svn 0.3.0 task somebody new 03/26/2013
#51 Implement surrender option core 0.3.x enhancement somebody new 02/20/2009
#177 Allied-Player Function core 0.3.x enhancement Sandman new 05/12/2009
#563 Chatoptin in 'Wählen Sie stelle' core maxr svn 0.3.x enhancement somebody new 04/09/2012
#785 colors for identification friend or foe - as hud-button core maxr svn 0.3.x enhancement somebody new 07/14/2013
#284 event system for maps core maxr 0.2.5 0.3.x task somebody new 09/15/2009
#426 Unable to make turn in turn-based mode (units won't move etc.) core maxr 0.2.6 multiplayer defect somebody new 04/22/2010
#474 mouse button release events are lost core maxr 0.2.7 multiplayer defect alzi assigned 12/31/2011
#478 P-Button does not work after loading a game core maxr svn multiplayer defect alzi assigned 01/22/2012
#489 MAXR-Macintosh berücksichtigt wohl nicht die Spracheinstellung core maxr svn multiplayer defect somebody new 01/26/2012
#521 Schussfunktionen weiter verbessern core maxr svn multiplayer defect somebody new 02/18/2012
#532 Bewegungsbug core maxr 0.2.7 multiplayer defect eiko new 03/01/2012
#561 Request : able to see which turn the game was saved core maxr 0.2.7 multiplayer defect somebody new 04/08/2012
#579 Mat. vor Baubeginn aus vehicle transferieren ⇒ Bau mit 0 Mat. core res svn multiplayer defect eiko new 04/29/2012
#593 Radaranzeigebug Multiplayer net maxr svn multiplayer defect somebody new 06/14/2012
#594 Fastplaying Bugs (1) net res svn multiplayer defect somebody new 06/14/2012
#599 fun-game bug: bomber vs. pio core res svn multiplayer defect eiko new 06/14/2012
#610 Missing nodes in lang_dut.xml data maxr svn multiplayer defect spanjard new 06/25/2012
#615 something is strage when receiving a message while clinet is in menu core maxr 0.2.8 multiplayer defect alzi assigned 06/29/2012
#616 frezze command doesn't stop the turn end count down core maxr 0.2.8 multiplayer defect eiko new 06/29/2012
#622 Aliens not implemented core maxr 0.2.8 multiplayer defect somebody new 07/06/2012
#632 stretched landing map core maxr svn multiplayer defect somebody new 07/22/2012
#650 turn-time reached zero but nothing happend core maxr svn multiplayer defect eiko new 09/06/2012
#655 some strange problems ¿with dedicated serve? core maxr svn multiplayer defect somebody new 10/17/2012
#661 turn end is executed although there are remaining movements pending core maxr 0.2.8 multiplayer defect somebody new 12/30/2012
#663 Turn-based mode, player-change is broken core maxr 0.2.8 multiplayer defect somebody new 01/08/2013
#678 movement of groups (right click on mini-map) core maxr svn multiplayer defect somebody new 02/09/2013
#681 enemy units not visible after game load core maxr 0.2.8 multiplayer defect somebody new 02/11/2013
#689 LAN - turn ending in turn-based mode core maxr 0.2.8 multiplayer defect somebody new 04/04/2013
#749 Infiltrators are visible for enemy during the turn you unloaded it from APC core maxr svn multiplayer defect somebody new 06/25/2013
#754 line-collapse in Choose Clan if <Clans> empty or not used in translation core maxr svn multiplayer defect somebody new 06/27/2013
#757 Infiltrator not dedected by an activated Human from transportunit core maxr svn multiplayer defect somebody new 06/27/2013
#764 base-auto-reload works not correct (reload for free) core maxr svn multiplayer defect somebody new 07/09/2013
#768 lag problems in rev 3236 net res svn multiplayer defect somebody new 07/10/2013
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